Hi everyone,
This is a portrait I did for a client based on concept art created by Sara Biddle.
I used ZbrushCore Mini for sculpting (then refined in Blender) and Blender for texturing, lighting, rendering (Cycles).
All the textures are either handpainted or procedurally created.
The eyes are procedurally modeled and textured using Blender's Shader editor and I created the pores using an addon (https://github.com/BorisTheBrave/blue-noise-particles).
Best wishes,
Kevin